This is a powerful dinosaur and mana sink, and you want all the cost reductions and dino synergies alongside this card
Combat damage is a recurring theme among rogue commanders, so filling your deck with combat damage payoffs, effects that can make your creatures unblockable, and other evasion abilities like flying, skulk, and menace are extra useful
Creatures with tempo evasion enable aggressive decks to win quickly and build advantages on board
You can tell the top-down design here, where someone asked: If I design a card to be a moat, what would it look like? It might not be the most powerful, especially when decks dont necessarily need to attack to win, but its still cool and combines well with cards that enable flying
Plus, you get a badger creature token each time a land enters
An Instant Collection Lastly, we added a boatload of cards to the Account Upgrade Kitover 5,000 total